Tuesday, December 29, 2020

Reminder: "Star Citizen," and its, "Squadron 42," Spin-Off Are Never Coming Out

I love watching a good metaphorical trainwreck, and, "Star Citizen," has been one. It's gotten over 300 million dollars from crowdfunding, has been in development 8 or so years, and has basically nothing to show for all this besides a glitchy Alpha-state. People spend thousands of dollars to buy, "Concepts," of spaceships and while the main space game was delayed, folk were promised that the first-person spin-off, "Squadron 42," would be done in 2016. Then that date came and went. Next, people were promised a fully-playable Beta mode at the end of 2020. 

We're at the end of 2020 and the director behind these games, Chris Roberts, has said he ain't showing anything. Apparently, they don't want to share any footage or pictures as the game is so far from being done it would be a case where, "If we show the non-spoiler gameplay now, that’s prime footage and gameplay that could have been used closer to release,” leading to Roberts to conclude, "...that it is best to not show Squadron 42 gameplay publicly, nor discuss any release date until we are closer to the home stretch and have high confidence in the remaining time needed to finish the game to the quality we want." Yeah, these games are never coming out in any kind of complete state.

"Star Citizen," was advertised in 2012 as a fun space game from the guy who brought us, "Wing Commander," years ago. It would have explosions, flying around, and be good and simple fun. Then they wanted to make it a game with a persistent and big online World, then on-foot shooting segments became their own game, then things kept happening that led to feature creep, delays, and the whole time this happened hopeful fans kept pumping this thing full of money. If, "Cyberpunk 2077," is an example of what happens when you rush a game to the market with bugs and issues, this is an example of what occurs when there is no rush to ever release it and the developers just keep adding more half-baked features whilst the game becomes too haphazard to ever release.

I truly feel bad for everyone who has put their money into this game--be it a little or a lot. I doubt these games will ever be finished, instead, they'll be staying in development until the money eventually runs out and it all falls apart. The tell-all book about this mess we get someday is going to be pretty wild.

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