As this article by John Walker at Kotaku discusses, it is perfectly fine to play games on the easiest mode possible. This is an opinion Microsoft has backed up and the video-game developer Double Fine has shared they believe in as well. For some reason the past number of years the big thing seemed to be playing games on the hardest difficulty and pulling off near-impossible feats (like not getting damaged once) or else you weren't, "Good," at the game. I'd say as long as you're having fun you're playing the game right and perfectly skilled at it. I am pleased to see that assertation getting more love these days. If a game having an easier setting enables more people to effectively play it that is a good thing, why such an idea would be controversial escapes me. Play a game at whatever difficulty level you're comfortable with and have a grand time. That's all there is to it.
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