for example, "Bloodborne"). "Battlefield: Hardline," was perfectly okay--it feels like it is just more "Battlefield," so depending on your feelings about the series you mileage with the title may vary.
However, one thing bugged me about the gameplay, something that has bugged me since the 3rd game in the series...
Commence the Ranting!
Nowadays it seems like you either have to pay a bunch of money to unlock the bonus attributes at the start or grind for hours in the game with miserable equipment or abilities until you finally get enough tweaks to your vehicles, guns, etc. that you've got more of a fighting chance. I just don't appreciate the games doing that and it results in a game that is lot more boring with everyone having the slight edge against you and therefore running roughshod over your attempts to play well.