Wednesday, September 4, 2024

I Would Not Have Predicted Check Fraud as a TikTok Trend

When you deposit a check it has to clear, but a certain small amount is (generally) immediately available to withdraw. In the olden days, this meant scammers would write bad checks that, “Bounced,” while at a business to get some cashback and could leave someone who took those checks in a bad place when the bank wanted its money back. I guess some young folks don’t understand how checking works because there have been TikTok videos of people writing checks with wild sums of money, depositing those checks at a Chase Bank ATM, and immediately taking out a bunch of, “Free money,” as these ATMs oddly didn’t limit how much cash you could have right away from a check. Oh, you sweet naive children, that’s textbook check fraud

There is no such thing as free money—well, unless you’re already a rich corporation and get bailed out by a Government due to being, “Too big to fail,” even if you did commit some form of fraud. That said, your average Agnus, Agatha, Jermaine, or Jack isn’t going to get much sympathy for giving themselves a negative account balance due to writing checks to themselves or friends. Are these TikTok videos meant more as satire of how stupid people can behave as opposed to being a legitimate, “Hack,” however? Consider we once had an internet trend where people broke their bones running up stacks of milk crates and you have your depressing answer.

Tuesday, September 3, 2024

The Video-Game, "Concord," Flopped and it Flopped HARD

Sometimes a game comes out and it really struggles for a while. Eventually, with patches and fixes, it becomes a fantastic and beloved title (look at, "No Man's Sky," or, "Cyberpunk 2077," for two great examples). Other times, a game is pretty mediocre but is, "Too big to fail," or to be allowed to flounder due to live-service ambitions and it keep chugging along despite relative player disinterest ("Suicide Squad: Kill the Justice League," is a recent incident of this). There are times a game does so poorly that a studio quits offering much support for it, but keeps it running to at least salvage some money ("Exoprimal," wasn't even bad but suffered this fate). For a relatively big (in terms of development team size and money invested) game to come out and be shut down after barely two weeks, however? That's not something you usually hear about, but it is what's happening with, "Concord."

"Concord," was a 5 vs 5 team-shooter/hero-shooter game that you either have never heard of or maybe saw people mocking when it was first unveiled some months ago because it looked kind of hokey. Everyone is doing these team-shooter games these days and if you don't have a good gameplay hook or even characters people like you're in trouble. "Concord," had basically nothing going for outside of only costing $40 to buy for your PlayStation 5 or PC as opposed to how most games are at least $60 and sometimes lately even $70. Worldwide, the number of players engaged with, "Concord," was usually between 100-300 people. Yes, in the entire World. 

"Concord," apparently made all of one million dollars off of an investment of maybe 100 million bucks when it comes to sales--and everyone who did buy a copy is getting refunded because they're shutting this down within 2 weeks of launch. Perhaps it will come back as a free-to-play game with little cosmetic upgrades you could buy to show off to the other dozen people playing the game? That could happen, but right now it looks like, "Concord," is just a catastrophic loss, more of a money pit for Sony than an actual game. I feel bad for the team that worked years on this title and hope some degree of retooling can save it from total failure and obscurity.

Monday, September 2, 2024

Jen Bartel Spoke Honestly About How Comic Companies Treat Creators and, "Fans," Got Mad as a Result

I don't understand how comic fans sometimes seem to be so hateful towards the people who actually make their comics. Whenever a creator dares to point out that Marvel or DC at times treats their creators in a manner that is questionable, a bunch of men (it is always men) will emerge online to act like they are contract lawyers/ethical experts/etc. Jen Bartel was asked some questions about her treatment by Marvel and answered honestly. She quit working for Marvel because they took advantage of contracts to not have to pay her for using her art in stuff like Marvel Snap, plus the pay was crappy and she was eventually able to find better opportunities elsewhere--but she appreciated how working for Marvel opened those doors. Still, the fact she didn't toe the line about how working for Marvel is some sort of dream come true with zero downsides got fanboys frothing at the mouth.

Jen Bartel is a fantastic creator and if she had a shitty contract with Marvel she chose not to renew then that just means she knows her worth. Marvel (and their owner, Disney) doesn't need a bunch of people typing tweets in their defense. They're a huge corporation taking advantage of creatives to make as much money as possible off an IP that the creators want to make good stories/art out of--the company doesn't care about quality, just dollar signs. Why comic fans seem to be this one demographic that treats the people who make the comics with such vitriol whilst worshipping the abstract concept of the Godly Marvel Comics/DC Comics escapes me. Then again, for decades the people who made concepts into million or billion-dollar properties have suffered in poverty from medical issues with little help from fans or the corporations that profited off them, so I guess that's how it goes.

Sunday, September 1, 2024

Marvel Comics to Re-Re-Re-Confirm Kitty Pryde is Bisexual

You ever read a headline and go, "Didn't that already happen?" That was me today when I saw on good ol' tabloid site Bleeding Cool that they had the, "SCOOP," how, "Marvel To Make Kitty Pryde Canonically Bisexual This Week." This left me scratching my head as this would be one of many times it's been made pretty clear Kitty Pryde is bi. We have multiple instances of subtext in Chris Claremont's X-Men run, other occurrences where it was vaguely discussed, and that time Kitty outright kissed a girl on the lips in 2020. Outside of Kitty flatly stating, "Hey everyone, I'm bisexual," it has been quite apparent she is attracted to men and women. Now, in the debut issue of, "Exceptional X-Men," she attempts to go on a date with a woman, resulting in us getting the, "Bombshell," of her sexuality that we all knew about already.

This is great as I welcome diversity in comics, but it is annoying to think that some people are so dense reading a story we have to make a character declare their sexual orientation for it to be clear to some folks. It is like when you read about historical figures who lived with their, "Friends," for their entire life and never married anyone of the opposite sex but were really close with that, "Friend," to the degree they shared a bed, and left them everything in the will. Such good chums/gal-pals, eh? Anyways, for the 30th or so time it will be noted that Kitty Pryde is attracted to men and women, this time in the pages of, "Exceptional X-Men #1," due to how she gets stood up for a date by another woman.

Saturday, August 31, 2024

Postcards Are Fun, as USA Today Discussed

George Petras of USA Today created an article about postcards and why they are fun even now in an era with lots of digital messaging and such. The piece discusses how when you're on vacation you should still send postcards and I agree with that but would add postcards are fun even when you're just sending snazzy/funny/interesting ones from your house. I always like to buy postcards whether they are new or vintage and it is exciting to send them to friends and/or family members. There is just a unique charm to postcards. Whether you're young or old, send somebody a postcard if you want to brighten their day, that's my suggestion at least!

Friday, August 30, 2024

Flashback Friday: "Batman: Arkham Asylum," Arrived on Consoles 15 Years Ago and Made a Major Impact

It used to be a bit of a running gag that video-games based on comic-books were, for some reason, generally mediocre or outright terrible. One of the worst video-games of all time, "Superman," for the Nintendo 64, comes to mind. Then, "Batman: Arkham Asylum," hit the scene 15 years ago, seemingly out of nowhere, and it hit us all like a ton of bricks. A small game studio named Rocksteady had made a single game before tackling Batman. Titled, "Urban Chaos: Riot Response," it was a mostly forgettable first-person game where you play a cop smacking criminals with your big riot shield. Then, they made something incredible. An amazing Batman game arrived on our consoles with stellar graphics, inventive gameplay, a superb plot, and a bunch of the original voice actors from the beloved Animated series. The Asylum's areas weren't huge (we got a whole city in the sequel) and more creative gameplay elements appeared in the later games, but it nailed the atmosphere right from the start. Since then, more awesome games dealing with comics have been released, and knowing a game is related to comics has become more encouraging than discouraging to hear.

"Batman: Arkham Asylum," is a lesson in how to make a stellar video-game. Rocksteady has had some rough times lately with the messy release of, "Suicide Squad: Kill the Justice League," but I hope they find their way back to creating some more awesome games as they helped start something special with, "Batman: Arkham Asylum."

Thursday, August 29, 2024

"Jenny Sparks," #1 is an Odd but Engrossing First Issue

For the first 2/3 of this comic, I wasn't sure what exactly was going on. We seemed to jump between Jenny Sparks, a superhero running amock, and a number of random people who didn't appear to relate to the story much (at first). Tom King is a stellar writer, however, so by the issue's end it started to click into place. Plus, it helps that Jeff Spokes is a great artist so the issue looked fantastic throughout even while it was a bit (initially) confusing.

This comic seems to be loosely related to earlier, "Authority," stories but doesn't require we have knowledge of them to follow along with this story well. The gist of things is that when a hero goes off the rails the other heroic folks call Jenny Sparks. Perhaps this is because it would look bad if Batman or Superman were spotted taking down one of their own--it isn't quite made clear--but Captain Atom is killing people randomly and seems to have gone quite mad, so Jenny Sparks is on the case. The comic cuts between Jenny, Captain Atom, and brief moments with the assorted folks who don't seem to tie in with the main story at all, but then as we reach the conclusion of the issue it all syncs up wonderfully--you just have got to be patient as you read this debut issue.

Why Jenny Sparks is alive in 2024, what exactly her arrangement is with the other heroes, and why Captian Atom is killing people are all still a mystery, but with Tom King and Jeff Spokes at the wheel, I'm excited to see where this metaphorical story-bus takes us for this mini-series.

4 out of 5 Stars.

Wednesday, August 28, 2024

"Wolverine: Revenge," #1 is a Showcase for Capullo's Amazing Art and Little Else--But That's Okay!

Johnathan Hickman is a fantastic writer who at times seems to overshadow his artists in terms of billing. He'll have big dialogues, crazy charts he made, and all kinds of wild concepts. He wrote, "Wolverine: Revenge," but it seems like he didn't do any of his usual stylistic stuff, instead giving us a really bare-bones plot so that the artist involved can shine. That artist? Greg Capullo.

Greg Capullo is a modern master. He spent years doing, "Spawn," before giving us some utterly amazing, "Batman," comics as well as other fun DC works. Now, he's doing a Wolverine comic. The plot is out-of-continuity and is designed to serve as an excuse for him to draw what he wants, and I don't mind because this is Greg Capullo. Why does the debut issue of this comic open with Wolverine fighting Dinosaurs? He's on vacation, shut your brain up and enjoy it. Why is there the particular random line-up of the Brotherhood of Evil Mutants we see? Because Omega Red and Deadpool look snazzy when Capullo draws them, so again, shut your brain up and have fun. The plot is nonsensical and serves as an excuse to draw dinos, snowy avalanches, and big explosions, but this is no place for logic, this is Hickman giving Capullo the space he needs to have all the fun he wants.

Wolverine and friends jumping out of an exploding Helicarrier for...reasons.

I am annoyed by the whole thing with the comic having a, "Regular," and, "Red Band," version as if Marvel expects me to buy both versions to enjoy all the possible Capullo artwork with some being a bit bloodier. Marvel started this trend with, "Blood Hunt," and has kept it going. Still, I previously said this seemed like a comic I would like, and besides the whole Red Band-version silliness I had a good time with this. The story was serviceable, and that's the point. Hickman knows even though we usually show up for him, this time we bought our metaphorical tickets to this show because of Capullo, and man did he deliver. Don't expect a masterpiece of scripting, but know your eyes will be pleased by the gorgeous illustrations. Four more issues are incoming and I'm sure they'll be lovely to witness as well!

4 out of 5 stars.

Tuesday, August 27, 2024

Haunted Apple Fanta Unfortunately Disappoints

The original, "Beetlejuice," is a classic of creepy and dark horror. Many people seem excited about the return of a bunch of the original cast (and some new folks) as we approach the release of the long-gestating sequel, "Beetlejuice Beetlejuice." Tim Burton is a hit-or-miss Director, but if this can recapture even a fraction of the wild weirdness in the first movie it should be a good time--I mean, Michael Keaton clearly is game. As makes sense for a big movie, there are various tie-in products. I saw one that caught my eye, a Fanta beverage. Titled, "Haunted Apple," and sporting a mysterious green color within the bottle, I bought it to try. Sadly, it was bad.

I don't drink sugary sodas 99% of the time now, having switched more to zero-sugar options, seltzer, etc. That said, every once in a while you want a Coke from Mexico (made with real sugar) or to try a new drink that isn't going to be around forever. I've had apple-flavored sodas before and thought a green apple soda from Fanta could be delightful! I took a swig and liked the apple sensation on my tastebuds...and then the weird spiced element hit me. Yes, this is like a cold spiced apple cider. I like a green apple flavor or a hot spiced cider, but a cold green apple cider? Pick a lane, Fanta, because you're swerving all over the metaphorical road right now, and it's nasty. I was extremely let down by this Haunted Apple soda, but at least we still have Jones for when you want a good fizzy apple drink.

1 out of 5 stars.

Monday, August 26, 2024

"Mounties VS Werewolves," Looks Like It'll Be Good Fun!

Friend of the blog Larry Hama is a creator with a list of accomplishments too long to go into but the fellow has done a ton of amazing work--possibly his most well-known accomplishment is his work on the, "G.I. Joe," series across a number of publishers. That said, he has done tons of other comics and is currently Kickstarting a new one with his collaborator, Guy Dorian Sr. Titled, "Mounties VS Werewolves," it looks absurdly entertaining.

Hama will be writing and doing layouts with Dorian on the pencils, designs, and edits. Sal Buscema is another fantastic talent and he's on inks with Kevin Conrad and Scott Hanna. Candice Han is the colorist and other great creators are contributing covers a well. As for the plot, "In 1922, David Lawrence, a veteran of the Great War in France, and a Deputy Inspector in the Royal Canadian Mounted Police is assigned to a remote outpost in northern Alberta. The quiet posting he had been expecting turns out to be anything but. The small rag-tag unit he commands is actually a top secret sub-agency whose mission is to kill werewolves and prevent them from spreading south to prey on larger settlements and population centers." I enjoy any good tales involving werewolves and with the pros involved, this is bound to be quite fun! You can back, "Mounties Vs Werewolves," on Kickstarter. It has 18-ish days to go and is efficently nearing its funding goal!