Showing posts with label Diogenes Neves. Show all posts
Showing posts with label Diogenes Neves. Show all posts

Saturday, April 13, 2024

"Nacelleverse," #0 Kicks the New Line off Wonderfully

When the, "Nacelleverse," was announced late last year, I thought it was an interesting bit of news. With the comics published by Oni Press, this is a shared universe of various properties that folks might recall (but with a new modern take) You've got Roboforce, Sectaurs, Power Lords, Biker Mice From Mars, and the great Garloo, to name some. The line has big plans ranging from the Oni-published comics to toys, and cartoons with big names attached (Dwayne Johnson, Ryan Reynolds, and so forth). None of that would matter if the comics kicking this all off sucked, though. Thankfully, the debut issue of everything, "Nacelleverse," #0 is a really fun comic and makes me interested in the other various characters/lines. 

Melissa Flores is the writer of this debut and all the upcoming comics; it gives everything a nice unified voice as we spend this zero issue watching Garloo go to various planets in search of a home (after his gets blown up). This allows us to meet everyone from the cosmic Power Lords, to the insect-themed Sectaurs, the Biker Mice...of Mars, and a futuristic Robo Force on Earth. The Cowboys of Moo Mesa do not appear in this comic, but are apparently part of the future parts of the Nacelleverse. Several artists illustrate, "Nacelleverse," #0 and the different segments including Rahmat Handoko, Rhoald Marcellius, Diogenes Neves, and Francis Portela. They'll be working on the respective solo books focused on the differing characters.

Between some solid action, a nice dose of humor, and great art, "Nacelleverse," #0 is a fantastic introduction to this new line of comics/cartoons/toys/etc. As long as everything else is as enjoyable and high-quality as the comic I could see the Nacelleverse possibly succeeding in its varying iterations! I know my interest is piqued enough to sample some other comics and check the shows and toys out when they debut later on!

Wednesday, March 13, 2013

A Trade-Review of the NU52 AKA Demon Knights Volume 1



Background and Why I Wanted to Review This
"Demon Knights," or if you want to be fancy and use the full title, "Demon Knights Volume 1: Seven Against The Dark" is book that was a part of the "New 52" re-launch and has done well enough to still be going today. This trade collects the first seven issues and features the main reason I picked up the trade, Paul Cornell as the writer. I wasn't interested enough in the book to pick it up when all the NU52 books were debuting as there was just so many that some I figured I would wait to perhaps follow in trade that seemed less, "crucial" to the DC Universe. 
It may not be as important to the DCU, but dragons are cool,
Now, despite this book tying-in to Stormwatch in the sense that centuries later the Demon Knights evolved into that organization, this is set way in the past from almost all the other DC books (oh, and Madame Xanadu is around here and she's in Justice League Dark also, but seems like a completely different person there so who knows what's up). Therefore, I felt I could miss the early and current issues of this and read the trade, which I was picking up pretty much purely on the strength of Cornell's name alone (you make the stellar mini-series "Wisdom" and its follow-up "Captain Britain and MI:13" and I'll give almost anything new you write a chance). Now then, what did I think?

Main Review OR To Sum-Up the Book in One Word, Decent
This tale of the Demon Knights is not bad, but lacking in anything to label it as "stellar". I had already picked up the trade before reading J. Caleb Mozzocco's review where he absolutely ripped the thing to shreds, so I was concerned as to whether or not I'd like the book. While I don't think the book was, "trash," I can agree with Mozzocco that at times the visual story-telling is disjointed and messy. There are other things that bugged me too. One thing that was both impressive and seemed rushed would be how within what would have been the "first issue" all the main characters are introduced along with their enemies. That is pretty cool how Cornell managed to do that but throughout these seven issues it seems we never get to know too many of the main characters well, with everyone getting little bits of "the spotlight" but never that much--except perhaps the Demon Etrigan who is around a fair amount of time.

Speaking of Etrigan one thing that bothered me might be considered insignificant to some readers and inexcusable to others--he doesn't speak in rhyme! Okay, sometimes he does but only at dramatic moments, otherwise he speaks just normal ol' English. As someone who is used to see him rhyming or making sonnets in many of his past appearances it is a bit odd. He still is an enjoyable character however, with his mean-spirited nature and basically being a villain who only does a few good things because his lover, Madame Xanadu, asks him to. It is also amusing to see Xanadu act like she loves Etrigan and not his human alter-ego, Jason Blood, and then tell Jason Blood she is in fact playing Etrigan. I figure the truth is she cares for both, in a way.
What the? Why isn't Etrigan rhyming? This is an outrage...maybe.
Vandal Savage also appears in a role styled much more in the "comedic relief" vein than other times in the "old DC" where he was kind of an evil master-mind--which is also how he is portrayed in some later issues of DC Universe Presents--so I suppose at some point between medieval and modern times ol' Vandal must have gotten smarter and more evil (although he is still pretty evil in Demon Knights in some of his actions).

There are other characters too but I can't remember much about them other than that there is the guy who invents stuff, the lady who rides a horse constantly, the Wonder Woman-esque Amazon, and a female knight heavily drawing more from the Grant Morrison, "Seven Soldiers of Victory," than the older versions of the character.

The art is pretty messy, as done by Diogenes Neves, with the storytelling being unclear a fair amount of time even if it looks kind of pretty. However, some of the characters fighting are velociraptors in armor with knives, so that is--as I believe the term goes--pretty freaking awesome--and excuses the lack of clarity some. Observe:
The plot itself is pretty weak; we have an evil Queen (and her sorcerer minion) who wants to attack a city and has to take out a little village along the way which happens to be inhabited by our heroes, battle ensues, etc. One saving grace is how at the end when we see the ruined battlefield someone tells the heroes, "Here today, you have won a great victory," and the irony of such a statement is abundantly clear. The thing that mainly carries this though is how some of the characters--such as the aforementioned Etrigan or the humorous Vandal Savage--are fun to read. With art that is often confusing even if it looks decent, and a plot that is quite dull, Cornell's characterization of some of the characters at least makes me want to keep reading.

All-in-all this is a decent book, as I said before. I'm interested enough to want see what happens in the next volume of the story but if that doesn't impress me a bit more I may not bother with any future adventures of the Demon Knights. Still, if you are interested in the past of the new DCU this might satisfy your cravings for swords-and-sorcery.
3 out of 5 stars.