|The cover to the first trade paperback.|
Fiffe is starting to do some, "Mainstream," work such as writing an Ultimate-Universe comic for Marvel (that sadly is already cancelled, but that has more to do with Marvel horribly mismanaging the Ultimate Universe lately as opposed to placing any fault with Fiffe). Before Fiffe became more known however he did some various comic-work with independent collectives and put out a one-man anthology known as "Zegas". "COPRA" is his work that has taken him from being a quality independent comic-maker that few people know of to a quality independent comic-maker whose work has become a certifiable hit--and upon reading "CORPA" it is easy to see why.
So, What Is It About?
|"COPRA" draws inspiration from "Suicide Squad"|
There is the initial concept that COPRA is a black-ops type entity that runs secret missions for the government, and it is run by an individual known as "Sonia Stone", but where does Fiffe go with this? Well, in the first issue he blows it all up--literally. We start with COPRA on what was supposed to be a simple mission acquiring a strange alien artifact, but then half the squad we are introduced to are murdered by a former COPRA agent known as Vitas, who then proceeds to blow up a town and have the blame placed squarely on COPRA, and that all literally happens within just the confines of the first issue!
|I feel bad for the town that blows up.|
The story is strong and as you can see from my description moves along quite fast. It has a good mixture of humor and also contains some quite dark and sad content--but never feels overly grim' n' gritty to a point you want to sob. The only issue I have would be that at times the sheer cavalcade of characters being introduced can seem overwhelming to the point I was incredibly grateful Fiffe assigns a sort of name-tag and descriptor to every character that appears in the sixth issue where almost everyone meets up and has the aforementioned brawl. I think Fiffe is fully aware that he has given us a lot of characters because I have read that as of the 13th issue he has been doing quick stories that focus on an individual character and allow us to understand better what, "Makes them tick," so to speak.
Look At That Art, Seriously, Just Look At How Great It Is!
|Amazing, just amazing.|
Fiffe also uses the fact that comics take place on a two-dimensional printed page in a myriad of creative ways, such as in a scene where one member of COPRA throws an inter-dimensional monster back to where it came from and another being flies out of the portal, with half the page being taken-up by the other dimension and the other half on our planet, with the comic cleverly using a black-line of a panel-border as a way to display the "break" between realities. I haven't seen such creative use of the page in comic-making since J.H. Williams III's work on "Batwoman"--which as with most comics I love came to a tragic end due to editorial meddling. "COPRA" doesn't face the risk of such overseers ruining the magic however, because it all flows from Fiffe's mind onto the page gorgeously.
|Gary has a surprisingly normal name for someone who isn't normal-looking at all.|
This light use of inking results in a comic with a much lighter-look except for those rare moments when a character that is in fact heavily inked stands out from the page starkly and in the process looks even more impressive (The fact that the main villain Vitas is almost purely black-and-white in appearance makes him all the more scary in how he stands-out so much from everyone else on the page and almost looks like he belongs in a different comic). It all makes for just a wondrous read.
In Case You Couldn't Tell By Now, I'm A Fan
|Vitas, the antagonist whom makes such a great comic possible.|
Thanks for being so evil, I suppose!
5 out of 5 stars.