I think some of the fault for my disliking, "Zombi," as it is now called, may stem from how other games have come along and done better what it did those three-ish years ago. "State of Decay," for the Xbox 360 and the retooled-version of the Xbox One came along and introduced an exciting dynamic of having various characters in a group struggling to survive a zombie apocalypse. This involved scavenging for supplies, and sure enough if one member of your team dies you can no longer play as them, instead having to engage in controlling another member of the camp who goes and kills the newly-zombified other individual to gain their supplies. So, that's one cool dynamic replicated by a different game in an even better way.
|The game isn't ugly. It just isn't that good-looking either.|
As for the actual combat compared to other games...it's pretty awful. While, "State of Decay," could be annoying to fight in and, "Dying Light," had satisfying melee combat despite the annoyance of weapons easily falling apart, "Zombi,"just feels awkward and unsatisfying when it comes to thwacking characters with a cricket-bat (or other instrument) and shooting a weapon. The combat just lacks the punchy feeling or other games where when you smack someone upside the head it looks and feels like it has some serious impact.
|"Dying Light," just does it better. With, "it," being basically everything.|
2 out of 5 stars.