Thursday, June 12, 2025

The, "Mindseye," Game Had as Bad a Launch as Folks Expected

"Mindseye," is an open-world-ish shooter game that had a former longtime, "Grand Theft Auto," producer (director for this game) named Leslie Benzies, involved in its creation with the new studio, Build a Rocket Boy.  As its release date neared, there were concerns expressed about the game being functional/more than vaporware. As the launch neared, Build a Rocket Boy co-CEO Mark Gerhard went on a strange PR offensive, saying people were funding a smear campaign against the game. Gamers were hoping for something akin to, "GTA," "Mafia," or the like, but as many feared, the launch is a hot mess. Reviews are negative, and people are demanding refunds. As for damage control, that's just making things worse!

There were big plans for, "Mindseye," according to Build a Rocket Boy. User-created content enabling some kind of Roblox-esque community was intended, but will this game last long enough for any dreams of long-lasting content creation to come to fruition? We've seen games launch in a messy state and be drastically improved with patches. I'd argue that of two big examples of that, "No Man's Sky," and, "Cyberpunk 2077," that even upon launch both were quite good, even if flawed, however. "Mindseye," just seems like it was delivered to players in shambles, with gamers left to pick up the pieces. I always prefer it when a game surprises people pleasantly, but not this time. "Mindseye," can be played on an Xbox, PS5, or via STEAM, but that is not recommended right now by most folks, clearly.

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